The astral music and sonar pings are just what you'd expect.ĭon't be lulled by Ecco's beauty: This game's strategic challenge may frustrate younger gamers. You'll instantly recognize the sounds from previous Eccos. Morphing moves and weird beasts add visual variety, but be prepared for lots of aqua backgrounds. Beautiful colors and exquisite details fill every level. A Sight to SeaĮcco's games have always had glorious graphics, and this one's no exception. Life's a beach for this quick, responsive dolphin. Ecco has a trusty Sonar for picking up cryptic messages, a Sonar Map to locate important items, and the patented swim, jump, and attack moves that make him the smoothest swimmer since Jacques Cousteau. If you know the previous Ecco game, you'll know these controls. While it sounds like a lot, the action unfolds slowly, which may send action-loving gamers elsewhere. Throughout his long, strategic journey, he must solve puzzles, find the Asterite and teleport rings, battle undersea creatures, morph into other animals, and find air. When Ecco is warned about an impending threat to the sea's harmony, he embarks on a voyage to save the future. Like the acclaimed previous games, this one generates hours of entertainment, though it may seem redundant if you're not an Ecco acolyte. Some tracks are slightly different in the NTSC version, most notably Fault Zone and Fin to Feather.Ecco's fans will welcome the return of their favorite mammal. Track titles and order are based on the VGM packs from Project2612 and Zophar's Domain. All tracks were recorded from within the game by using the sound test available in the debug menu. All tracks were recorded at 96 KHz 24-bit using a Sound BlasterX G5 sound card and the stereo headphones jack located at the front of the Mega Drive. This soundtrack was recorded from a real SEGA Mega Drive (PAL, Model 1, VA4) using a Mega Everdrive X3 cartridge. Music Composer: Andy Armer, Attila Dobos, David Javelosa, András Magyari Title: Ecco: The Tides of Time / Ecco: Les Marées du Temps
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